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Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns

Streamers And Voice Actors Refuse To Work With Popular New Gacha Game Over Gen AI Concerns https://ift.tt/UiGrP1F At first glance, Neverness to Everness has everything that a gacha game fan wants and needs--cute character models, a supernatural open world, and even realistic cars to drive around in. However, just a few days after launch, some players have begun to spot assets suspected to have been created with generative AI. As a result, popular streamers and even a voice actor that worked on the game have started refusing to work with Neverness to Everness and its developer, Hotta Studio. In one video , many are pointing out "artifacting"--unintended distortions that occur as a result of using AI to generate an asset. At one point, the character's entire outfit design appears to change after his hand blocks a portion of it. In another part of the game, players claim that Neverness to Everness features a billboard with scenes from the anime Weathering With You that appe...

Sony Re-Commits To Live-Service Games, Says Bungie's Marathon Won't Suffer Concord's Fate

Sony Re-Commits To Live-Service Games, Says Bungie's Marathon Won't Suffer Concord's Fate https://ift.tt/Gzp8rKP

Sony's live-service game releases haven't all been as successful as Helldivers 2, but despite the failure of Concord and reported struggles with Fairgame$, Sony is pushing ahead and committing to make more live-service games.

PlayStation boss Hermen Hulst said this recently during a Sony business presentation in which he also commented on the company's next big live-service game, Bungie's Marathon, saying he feels optimistic that it won't suffer the same fate as Concord.

As reported by IGN, Hulst said feedback from Marathon's latest alpha test was "varied," but he maintains that the live-service category remains a "great opportunity" for the company. Concord, Hulst said, was "insufficiently differentiated" in a "hyper competitive segment" of gaming, referring to live-service multiplayer games.

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