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Dune: Awakening’s Massive New Update Is Perfect For Parents Or Single-Player Fans, And It’s At Its Lowest Price, Too

Dune: Awakening’s Massive New Update Is Perfect For Parents Or Single-Player Fans, And It’s At Its Lowest Price, Too https://ift.tt/chjCmTU I have over 50 hours in Dune: Awakening . The soft-MMO, mostly survival-centric game became one of my favorite games of last year. However, as a parent—and generally busy guy—playing Dune: Awakening has become less fun and more chore-inducing. The eventual endgame of fighting other players also took away some of what made Funcom’s take on Arrakis so interesting. Over a year later, with plenty of updates under its belt and the massive new 1.5 update, Dune: Awakening isn’t just better than ever; it’s also more parent-friendly. If you’ve been waiting to give it a try, well, you can grab a Dune: Awakening Steam key at its lowest price right now. One of the best survival games around, thanks to its brilliantly dangerous world, exciting mechanics, and the eventual death-by-sandworm we all experience, Dune: Awakening’s online-only nature was always ...

Sony Re-Commits To Live-Service Games, Says Bungie's Marathon Won't Suffer Concord's Fate

Sony Re-Commits To Live-Service Games, Says Bungie's Marathon Won't Suffer Concord's Fate https://ift.tt/Gzp8rKP

Sony's live-service game releases haven't all been as successful as Helldivers 2, but despite the failure of Concord and reported struggles with Fairgame$, Sony is pushing ahead and committing to make more live-service games.

PlayStation boss Hermen Hulst said this recently during a Sony business presentation in which he also commented on the company's next big live-service game, Bungie's Marathon, saying he feels optimistic that it won't suffer the same fate as Concord.

As reported by IGN, Hulst said feedback from Marathon's latest alpha test was "varied," but he maintains that the live-service category remains a "great opportunity" for the company. Concord, Hulst said, was "insufficiently differentiated" in a "hyper competitive segment" of gaming, referring to live-service multiplayer games.

Continue Reading at GameSpot

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