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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Vampire: The Masquerade - Bloodlines 2 Still Coming In October Despite Developer Layoffs, Publisher Says

Vampire: The Masquerade - Bloodlines 2 Still Coming In October Despite Developer Layoffs, Publisher Says https://ift.tt/HZAfMGr

Vampire: The Masquerade - Bloodlines 2 developer The Chinese Room appears to have been hit by layoffs less than four months before the game is due to release in October. Despite the concerning timeline, publisher Paradox Interactive claims the cuts will not impact the game's intended release.

Game Developer first reported that UK studio The Chinese Room, known for its unique original titles like Dear Esther and Still Wakes The Deep, has suffered a wave of layoffs. While not publicly announced, at least nine now-former employees of the company posted to LinkedIn about losing their jobs, with the posts' wording implying they were far from the only ones impacted.

When reaching out to The Chinese Room's parent company Sumo Digital about the cuts, Game Developer also discovered that a number of employees have been cut from Sumo's communications team. Sumo Digital announced it would be restructuring earlier this year, as part of a plan to pivot away from original projects entirely to focus on co-development work. Sumo also cut 15% of its total global workforce in an earlier round of layoffs this time last year.

Continue Reading at GameSpot

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