Accéder au contenu principal

Sélection

Lego Minecraft 15th Anniversary Diorama And Creeper Figure Get First Big Discounts

Lego Minecraft 15th Anniversary Diorama And Creeper Figure Get First Big Discounts https://ift.tt/Lc7zN6W Lego Minecraft: The Crafting Table (1,195 Pieces) $72 (was $90) | Retiring Soon See at Amazon See at Target Lego Minecraft: The Creeper (665 Pieces) $32 (was $40) See at Amazon See at Target If you're looking for a gift for Minecraft fan this holiday, Amazon and Target are offering best-ever discounts on two notable Lego sets. The 1,195-piece Minecraft Crafting Table diorama is discounted to only $72 (was $90), and the recently released 665-piece buildable Creeper figure is down to $32 (was $40). The limited-time deal on The Crafting Table is especially noteworthy because it's retiring soon. It also happens to be the only Minecraft Lego set in the 18+ display model lineup for adult builders and collectors. This is the first major discount for The Crafting Table, and since Lego is discontinuing the set, it could also be the last. Amazon and Ta...

Battlefield 6 Boss Explains The Game's New Destruction Elements

Battlefield 6 Boss Explains The Game's New Destruction Elements https://ift.tt/k5YB0sq

Earlier this year, EA showed off some of the destructible elements in Battlefield 6. That glimpse of destruction you can wreak was amplified in the recently released multiplayer trailer for the game. But if you were hoping to be able to knock down every building on the map, then you may be disappointed, because the game's Tactical Destruction system will only offer so much leeway.

EA executive vice president Vince Zampella told PCGamesN that the Tactical Destruction system gives player "unparalleled levels of freedom." However, he reasons that if it was possible to completely destroy all of the buildings on the map, then the system wouldn't reflect the original intentions of the dev team.

"We make maps very purposefully for fun, combat sight lines, and performance," said Zampella. "So if you're able to control that destruction, [it can still be] different, because you might blow up this building one time, this building another, or nothing at all. That's where the flexibility comes in. But even when they are destroyed, the map is still full. We guarantee you that the map is still fun to play. So it's about making a map and then making multiple versions of that map that are all equally balanced and fun to play."

Continue Reading at GameSpot

Commentaires

Articles les plus consultés