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DualSense Controllers Are Discounted For A Limited Time At Target

DualSense Controllers Are Discounted For A Limited Time At Target https://ift.tt/BTaUoxg First-party controllers are quite pricey these days, but Target has a limited-time sale on the PlayStation 5 DualSense wireless controller for a limited time. Numerous color options are on sale at steep discounts compared to thier normal $80 price tags. The Gray Camo colorway is the best of all the deals, marked down to just $55, while the Chroma Indigo , Chroma Pearl , Sterling Silver , and Cobalt Blue are all $60. See all deals at Target The Gray Camo colorway is the best of all the deals, marked down a bit lower than those at $55. In some cases, you may need to add the controller to your cart to see the final discount price. In all cases, since orders over $35 ship free, you won't need to pay for shipping. While these deals are available online, some local stores have these in stock, too, so you can go by and grab one if you're lucky to be by one of those locations. ...

Battlefield 6 Boss Explains The Game's New Destruction Elements

Battlefield 6 Boss Explains The Game's New Destruction Elements https://ift.tt/k5YB0sq

Earlier this year, EA showed off some of the destructible elements in Battlefield 6. That glimpse of destruction you can wreak was amplified in the recently released multiplayer trailer for the game. But if you were hoping to be able to knock down every building on the map, then you may be disappointed, because the game's Tactical Destruction system will only offer so much leeway.

EA executive vice president Vince Zampella told PCGamesN that the Tactical Destruction system gives player "unparalleled levels of freedom." However, he reasons that if it was possible to completely destroy all of the buildings on the map, then the system wouldn't reflect the original intentions of the dev team.

"We make maps very purposefully for fun, combat sight lines, and performance," said Zampella. "So if you're able to control that destruction, [it can still be] different, because you might blow up this building one time, this building another, or nothing at all. That's where the flexibility comes in. But even when they are destroyed, the map is still full. We guarantee you that the map is still fun to play. So it's about making a map and then making multiple versions of that map that are all equally balanced and fun to play."

Continue Reading at GameSpot

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