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Jump Space Tips - 8 Things You Need To Know Before You Play

Jump Space Tips - 8 Things You Need To Know Before You Play https://ift.tt/uSY3Wzl Jump Space is a sci-fi co-op adventure where you and some friends can team up to operate your very own spaceship and explore the vastness of space. You'll need to salvage materials, keep your ship in working order, and also stay alive. In this guide, we'll provide some beginner tips to help you survive your interstellar travel in Jump Space. It's also worth noting that Jump Space is currently in early access for PC and Xbox Series X. The game already has plenty of content, but Keepsake Games laid out the roadmap for Jump Space , which details plans for an expanded story, new missions, photo mode, and other new features. Materia is an important resource Materia is the main resource of the game, and you'll want to constantly collect a supply of it. This is what you'll need in order to craft important ship parts, make repair kits, replenish ammo, trade with merchants, and even rev...

Take-Two Boss Addresses Rumored Price Hike For Grand Theft Auto 6

Take-Two Boss Addresses Rumored Price Hike For Grand Theft Auto 6 https://ift.tt/O8oPfYF

There's been a lot of speculation about the cost of Grand Theft Auto 6, with some companies hoping that it will debut at $100 to open the door for more games to drop at that price. The current ceiling for gaming prices appears to be $80, but Strauss Zelnick--the CEO of Rockstar Games' parent company, Take-Two Interactive--doesn't seem to be very enthusiastic about raising the price for GTA 6.

"I think our approach may be a little bit different," replied Zelnick when asked about pricing GTA 6 at $80 during Take-Two's August 7 investor call. "We believe that any consumer experience is the intersection of the thing itself and what you paid for the thing. So our goal is to vastly exceed expectations. We want to put out the best entertainment on Earth, and we want to deliver more value than what we charge for it. We think we've generally speaking, gotten that right."

"Variable pricing has been the nature of this industry forever," added Zelnick. "You know, most Frontline releases will go out at a higher price, sometimes with special editions, and then over time usually the price is discounted to optimize for the largest possible market. And I don't think that's going to change anytime soon ... The rubric that informs us is really that of delivering more value than what we charge."

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