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Kirby Air Riders Brings Sakurai's Smash Experience To A Switch 2 Racing Game

Kirby Air Riders Brings Sakurai's Smash Experience To A Switch 2 Racing Game https://ift.tt/RiMCDFs When I watch a great pro match of a fighting game like Marvel vs. Capcom 2 or Super Smash Bros. Ultimate, my reaction is equal parts awe and bafflement. The sheer speed and hyper-kinetic action flies by so quickly that I can only make sense of a percentage of what I'm seeing, and the people who have mastered the chaos must be a different species. Kirby Air Riders is like that: a bubblegum colorful confection of speed, agility, and action that feels overwhelming, but still fun to play. My hands-on experience at Gamescom started with some tutorials showing the ropes of handling your ride. The ride accelerates automatically, which may seem like it suggests simplicity, but there's still a lot of finesse and fine control to handling your ride. Nailing a drift around a corner takes precise timing, and when you take a jump you can get a speed boost with a clean landing--which means...

This Ghost Story Musical Is Packed With Personality And A Fright-Filled Mystery

This Ghost Story Musical Is Packed With Personality And A Fright-Filled Mystery https://ift.tt/7idJUXn

There Are No Ghosts at the Grand is a first-person, narrative-driven mystery game developed by Friday Sundae. This is the studio's debut game, and a hands-on demo is available for those at Gamescom this week. I watched the demo ahead of its release at a preview event, and the game is an alluring combination of part-ghost story, part-musical, and part-renovation game. The heart of the game is the ghost story, though, and the developer works to make this spooky seaside tale approachable for everyone.

In There Are No Ghosts at the Grand, you play as Chris David, a character who has inherited The Grand, a dilapidated hotel located along the English coast. Chris is initially only tasked with restoration of the hotel, but he is ultimately drawn into rooting out a deeper mystery that surrounds the town and the people who live there.

The Grand hotel
The Grand hotel

The first part of the demo showcased the game's unique hotel renovation mechanics, which uses a quirky set of talking power tools built into one handheld device. Robert C. MacBrushy is a Scottish AI assistant integrated into this tool, and he gives a bit of humorous commentary to keep you company as you renovate the hotel. This sounds like it will come in handy to balance the tense elements of the game, as There Are No Ghosts at the Grand turns spooky at nighttime.

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