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Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed

Gears Of War: E-Day Is Shaping Up To Be Exactly The Comeback Gears Needed https://ift.tt/SPqnvOa Gears of War started out as an Epic Games-developed title, but the franchise has been in the experienced hands of The Coalition for over a decade. With Gears of War: E-Day dropping in October, the studio is aiming to bring the franchise back with a bang after a lengthy hiatus. We recently went hands-on with the game--you can check out the video preview below--and our immediate takeaway was that The Coalition hasn't skipped a beat as it still knows how to put together a Gears game that looks and feels great. Set during the cataclysmic events of Emergence Day, Gears of War: E-Day tells the story of humanity's first encounter with the Locust. Outgunned and caught by surprise, it's up to Marcus Fenix to rally the survivors and turn the tide of the conflict. While we didn't get to experience the campaign, we did check out the game's Horde and Versus modes. Gears of War ...

Phasmophiobia's New Haunted Diner Map Arrives In November

Phasmophiobia's New Haunted Diner Map Arrives In November https://ift.tt/qGT6Haw

Phasmophobia developer Kinetic Games has revealed a new map for the game, set inside an abandoned restaurant. The location--Neil's Diner--was unveiled during a TwitchCon panel that celebrated the recent fifth anniversary of the co-op horror game, and players can explore it starting November 11.

Kinetic Games described Neil's Diner as a "run-down, retro restaurant" that's been long-abandoned by staff and diners alike. While this is one of the smaller maps in Phasmophobia, it's still full of authentic details and phantoms hungry for thrills.

"We always thought a diner would fit perfectly, so Nell's was born, and it's been such a fun challenge bringing it to life," lead developer Daniel Knight said in a press release. "Alongside the farmhouse reworks from this year, Nell's is an example of how we want all the maps in Phasmophobia to feel going forward. It's unique, and has been meticulously designed to tell more of a story to our players--beyond the immediate ghost they’re hunting."

Continue Reading at GameSpot

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