Accéder au contenu principal

Sélection

Halo: Campaign Evolved On PC Has A Hidden Feature You Need A Mod To Access

Halo: Campaign Evolved On PC Has A Hidden Feature You Need A Mod To Access https://ift.tt/HNDgByV This week, PlayStation 5 players were able to join their Xbox and PC counterparts for the first time in Halo: Campaign Evolved . Console gamers are able to use a classic Halo feature that the PC port seemingly lacks: split-screen co-op. However, a new PC mod restores access to this missing feature. A Halo: Campaign Evolved split-screen co-op mod was posted on Nexus Mods by user Jpurd. As noted by Jpurd, the mod doesn't do anything except unlock the local split-screen option that was already in the game. There are some drawbacks to this AI-created mod. It can only handle two players via split-screen mode even though the game can support 4-player co-op. Users also note that it only works if both players are using a controller, and the mod may be limited to Steam users. Anyone playing Campaign Evolved on PC Game Pass or who purchased a copy from the Microsoft Store may not be ab...

The Outer Worlds 2 Xbox Series X Port Outperforms PS5, Says Digital Foundry

The Outer Worlds 2 Xbox Series X Port Outperforms PS5, Says Digital Foundry https://ift.tt/8SZwXB2

In side-by-side comparisons, PlayStation 5 games have tended to have an edge over their Xbox Series X or Xbox Series S counterparts. The Outer Worlds 2, however, flips that script by having a better performance on Xbox than either PS5 or PS5 Pro, according to Digital Foundry.

0n the surface, The Outer Worlds 2 on PS5 and Xbox Series X look very similar, but a closer examination reveals that the former suffers from image breakup, lower resolution, frame rate drops, and screen tearing even in performance mode. Digital Foundry also noted small lighting downgrades in PS5.

As for the PS5 Pro, the report states that it uses Sony's proprietary upscaler, PSSR, which doesn't interact well with The Outer Worlds 2's lumen lighting or RT lighting effects. The report concludes that PS5 Pro's "frame rate dips and more intense encounters are common, and the general run of play is noticeably worse than Series X in the finished game." It goes on to speculate that The Outer Worlds 2 may have utilized some proprietary hardware features in Xbox Series X|S that neither the PS5 nor PS5 Pro have.

Continue Reading at GameSpot

Commentaires