Accéder au contenu principal

Sélection

Grab A Wireless GameCube-Style Controller For Switch 1/2 & PC For Only $40

Grab A Wireless GameCube-Style Controller For Switch 1/2 & PC For Only $40 https://ift.tt/cAe7OhU NYXI Warrior Lite Wireless Controller (Switch 1/2 + PC) $40 (was $50) See at Amazon NYXI Warrior Wireless Controller (Switch 1/2, PC, GC, Wii) $58.39 (was $69) See at Amazon If you're interested in picking up a GameCube-style controller for Nintendo Switch, Switch 2, or PC, you should check out Amazon's deal on the NYXI Warrior Lite Wireless Controller . Normally $50, the highly customizable Warrior Lite is discounted to $40 for a limited time. The Warrior Lite has pro-style features such as remappable back buttons, trigger locks, Hall Effect sticks, microswitch buttons, and swappable components. NYXI designed the Warrior Lite to match the color scheme of the original purple GameCube controller. If you have a GameCube or Wii console, the original Warrior Wireless Controller comes with a 2.4GHz Wireless receiver that plugs into the GC controller port; you ...

Your Outer Worlds 2 Companions Will Turn On You If You Screw Up

Your Outer Worlds 2 Companions Will Turn On You If You Screw Up https://ift.tt/Yu0FIfX

The Outer Worlds 2 is launching in early access later this week, and it's going to diverge from some of the standard conventions of action-RPG titles. While Obsidian Entertainment has already established that its six companion characters can't be romanced, the studio has revealed that they can actually turn on the player if you give them enough of a reason.

During an interview with Xbox Expansion Pass (via GamesRadar), game directors Matt Singh and Brandon Adler noted that players' decisions can potentially backfire on them by alienating their companions, who may choose to attack or even attempt to kill the player under the right circumstances.

"One of the things that was really important is, we wanted these characters to feel like they're their own people," Singh said. "They have their own goals, their own motivations, and if the player's aligning with them, that's great. They're going to be there for you. They'll fight alongside you. But if you go against their interests, they're going to have something to say about it. That might break out into a conflict. That might mean they leave you or you have to fight them to the death. But if you do build that relationship with them, they'll be there for you in the end."

Continue Reading at GameSpot

Commentaires

Articles les plus consultés