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It Certainly Looks Like Yakuza Successor Gang Of Dragon Is Dead

It Certainly Looks Like Yakuza Successor Gang Of Dragon Is Dead https://ift.tt/mKDNRvw While some fans are still holding out hope for a financial savior to sweep in and save Nagoshi Studios' debut title, Gang of Dragon , more small details have emerged from print and social media this week that paint a very unpleasant picture of the studio's fate. Things haven't been looking particularly rosy for the upstart Nagoshi Studios--headed by former Yakuza series creator Toshihiro Nagoshi--for a while now. Following a reveal of their debut title, , at The Game Awards , things soon looked very shaky when it was revealed that their primary funder, Chinese giant NetEase, was pulling out of further commitments . Following the sudden vanishing (and reappearance) of their YouTube channel , followed by their website going offline , things have been pointing in a dire direction. The first indication of further trouble comes from the 40th anniversary issue of storied Japanese video...

Video Game Remakes Shouldn't Be Exact Remakes

Video Game Remakes Shouldn't Be Exact Remakes https://ift.tt/tMxETc2

Looking at my past few years of reviews for GameSpot, I've noticed a trend: I've looked at a lot of remakes and remasters. A lot of them have been good--great, even. It makes me happy to see games that had a big impact in Japan in their heyday, like Live A Live and Romancing SaGa 2, finally make the journey overseas.

But lately, I've been feeling like these remakes specifically are lacking something. While I enjoyed many of these titles, there was just something I couldn't put my finger on that felt off. I thought that maybe I was experiencing a sort of odd fatigue from having gone through so many of them over the past few years, but when I played through Dragon Quest I and II HD recently, I was finally able to figure out exactly what's irking me.

So many remakes lack ambition.

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