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Fable 4 Release Date Window, Story, Trailers, And Everything Else We Know

Fable 4 Release Date Window, Story, Trailers, And Everything Else We Know https://ift.tt/sYzLxmk A new mainline Fable game hasn't been seen since 2010, now going on 15 years. The fantasy action-RPG series known for its generous serving of humor and some life-sim elements is finally coming back, though it's already been a few years since this reboot, simply called Fable (or sometimes called Fable 4 by fans) was revealed in 2020. With so many Xbox Game Studios projects in the works, few are as anticipated as this one. Let's take a look at everything we know about Xbox's next Fable game. Table of Contents [ hide ] Fable 4 trailers Fable 4 trailers Our first look at Fable didn't give any story or gameplay details, but it did certainly set a mood. The trailer showed off a fairy flitting her way through an idyllic fantasy forest, before suddenly getting eaten by a huge toad. That fits the irreverent tone the Fable series is known for. And notably, the trailer sim...

AAA Games' Future "Lies In Smaller Teams," Says AC Unity Director

AAA Games' Future "Lies In Smaller Teams," Says AC Unity Director https://ift.tt/Ru1mGcx

The creative director of Assassin's Creed Unity and Assassin's Creed Revelations, Alexandre Amancio, hasn't been shy about his belief that AAA game development is broken. Although Amancio has since left Ubisoft to serve as a senior vice president at FunPlus, he does have ideas about the future of AAA games and he believes that smaller dev teams are the way to go.

Amancio told GamesIndustry.biz that a lot of AAA studios "think that you can solve a problem by throwing people at it. But adding people to a problem stagnates the people that were already being efficient on it. It just creates a lot of variable noise ... So I think the future lies in smaller teams."

As an example of how smaller teams can collaborate on bigger projects, Amancio used Assassin's Creed: Black Flag as a hypothetical example.

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