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Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense

Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense https://ift.tt/KPSX6di S-Game, the Chinese studio behind Phantom Blade Zero, clearly understands the core tenets of character-action games. If your melee combat isn't tight, responsive, and oozing cool, then what's the point? Some games might have better combat, but few can match Phantom Blade Zero's style.  Every moment feels like you're in the middle of a Chinese martial-arts movie, pulling off moves that shouldn't be feasible--moves that go against what we expect from third-person action games--yet are baked into the mechanics. The game is not without issues, and they do hold it back from reaching the genre's upper echelons, but the highs are stratospheric. Character-action games aren't typically known for telling riveting stories, and Phantom Blade Zero is no different. You play as Soul, a stoic assassin who dies in the game's opening moments when a sword tears t...

A Mod To Turn Baldur's Gate 3 Into Baldur's Gate 1 Is In The Works, Demo Out Now

A Mod To Turn Baldur's Gate 3 Into Baldur's Gate 1 Is In The Works, Demo Out Now https://ift.tt/cl0k5yH

A group of Baldur's Gate 3 modders are working on a massive mod for the game that effectively turns Baldur's Gate 3 into the game that started it all: 1998's Baldur's Gate.

The team of modders--who collectively go by the name Deathbringer's Reign--are led by project organizer 786r786, who previously created a Baldur's Gate 3 mod that recreates Candlekeep, the opening location from the original Baldur's Gate. Players went wild for the Candlekeep mod, which led to more interest in its creator, and eventually player requests for a full Baldur's Gate mod.

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"I received a lot of requests from fans of the original games to turn it into a full campaign, along with offers from some incredibly talented modders who volunteered to help," 786r786 explained (via Rock Paper Shotgun). "Making an isolated custom campaign is actually a bit easier than making an extension to the base game; you don't have to account for the incredibly vast amount of scenarios present in vanilla BG3, and you have full control over the player's environment."

Continue Reading at GameSpot

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