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Crimson Desert Reaches Another Sales Milestone

Crimson Desert Reaches Another Sales Milestone https://ift.tt/rcSIgkX Korean developer Pearl Abyss has announced that its RPG Crimson Desert has now reached another sales milestone. The game has surpassed 3 million copies sold worldwide, up from 2 million units sold over the game's first 24 hours after releasing on March 19. In a statement , Pearl Abyss said, "To everyone who has stepped into Pywel and shared the journey with us, thank you." The developer went on to say it continues to listen to fan feedback to help "shape the experience," and that effort will continue as the team aims to make Crimson Desert "even more enjoyable for our players." Continue Reading at GameSpot

Go Out Of Bounds In Crimson Desert And A Whale Will End You

Go Out Of Bounds In Crimson Desert And A Whale Will End You https://ift.tt/oI8NXAg

Crimson Desert's region of Pywel is vast, a continent brimming with mystery, adventure, and plenty of opportunities to drop enemies with pro wrestling finishers. But what lies beyond the borders of Pywel? Instant death, delivered by 150 metric tons of mammalian adventurer-squashing marine life. From hell's heart, this whale shall smash thee.

Highlighted by Intelligent-You-7002 on Reddit (via Questlive.in on Instagram), Crimson Desert's method for keeping players in Pywel is one of the more imaginative invisible walls we've seen in gaming lately. We've also verified this ourselves--painfully--and you can see the sudden demise of a wayward adventurer in our video below.

The concept isn't new, as many open-world games use everything from automated turrets to near-instant death to keep players on the golden path, but we're fairly confident no open-world game has ever used whales to body-slam players out of forbidden territory before.

Continue Reading at GameSpot

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