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Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense

Phantom Blade Zero’s Combat Is So Good, You Won’t Care The Story Makes No Sense https://ift.tt/KPSX6di S-Game, the Chinese studio behind Phantom Blade Zero, clearly understands the core tenets of character-action games. If your melee combat isn't tight, responsive, and oozing cool, then what's the point? Some games might have better combat, but few can match Phantom Blade Zero's style.  Every moment feels like you're in the middle of a Chinese martial-arts movie, pulling off moves that shouldn't be feasible--moves that go against what we expect from third-person action games--yet are baked into the mechanics. The game is not without issues, and they do hold it back from reaching the genre's upper echelons, but the highs are stratospheric. Character-action games aren't typically known for telling riveting stories, and Phantom Blade Zero is no different. You play as Soul, a stoic assassin who dies in the game's opening moments when a sword tears t...

Go Out Of Bounds In Crimson Desert And A Whale Will End You

Go Out Of Bounds In Crimson Desert And A Whale Will End You https://ift.tt/oI8NXAg

Crimson Desert's region of Pywel is vast, a continent brimming with mystery, adventure, and plenty of opportunities to drop enemies with pro wrestling finishers. But what lies beyond the borders of Pywel? Instant death, delivered by 150 metric tons of mammalian adventurer-squashing marine life. From hell's heart, this whale shall smash thee.

Highlighted by Intelligent-You-7002 on Reddit (via Questlive.in on Instagram), Crimson Desert's method for keeping players in Pywel is one of the more imaginative invisible walls we've seen in gaming lately. We've also verified this ourselves--painfully--and you can see the sudden demise of a wayward adventurer in our video below.

The concept isn't new, as many open-world games use everything from automated turrets to near-instant death to keep players on the golden path, but we're fairly confident no open-world game has ever used whales to body-slam players out of forbidden territory before.

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