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Zelda Notes Lets Players Swap Items Between Breath Of The Wild And Tears Of The Kingdom

Zelda Notes Lets Players Swap Items Between Breath Of The Wild And Tears Of The Kingdom https://ift.tt/B5k6XhI Although Nintendo Switch 2 is launching without a new mainline Legend of Zelda game, it's coming alongside enhanced versions of The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom . One of the games' new mobile features, Zelda Notes , will even let players swap items between the two Zelda games or share them with friends. During Nintendo Treehouse: Live , the item-sharing feature was demonstrated when Link tracked down a rock monster to fight. Zelda Notes allows players to store items outside of the game and access them with the Nintendo Switch mobile app when needed. For the demonstration, Link was sent a war hammer from another player's inventory. While players will be to use Zelda Notes to move items between each game, there are limits to that ability. Items that only exist in Tears of the Kingdom will be converted to somet...

Palworld Is Refreshingly Comfortable With Being Immoral

Palworld Is Refreshingly Comfortable With Being Immoral https://ift.tt/skfQeGC

Did you hear about this creature collector game that's been upsetting people lately? In it, you capture wild animals, forcing them out of their habitats and into fighting others, and even breed them for personal gain. Many of the creatures have dark backstories involving death and dismemberment. The cuddly designs of the creatures belie the true nature of a world that preys on its wildlife for fame and fortune. It's understandably become a lightning rod of criticism, where gamers seeking a wholesome, cozy experience are instead left to confront these simulated analogs of real-life animal exploitation. It's been an uncomfortable experience to say the least, but, hey, that's Pokemon for you.

Oh, did you think I meant Palworld? Nope. For the first time in the genre, as far as I'm aware, a creature collector game has owned up to its exploitation-as-gameplay systems--and I appreciate the sincerity.

In Palworld, the latest in a long line of Pokemon-inspired games, the otherwise ubiquitous cognitive dissonance between what a game in this genre says versus what it shows has finally closed. It must be the most cynical creature collector I've ever played, and that's a refreshing perspective in a genre so often tripping over itself to present things as joyous and heartfelt.

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