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Why Cheap Retro Handhelds Make More Sense Than Ever In 2026

Why Cheap Retro Handhelds Make More Sense Than Ever In 2026 https://ift.tt/Zs1YyCz Gaming has never been more expensive. We’re here to investigate why, and help you play more while spending less. Welcome to GameSpot Cheap Week . It's no secret that starting a gaming hobby is more expensive than ever before , with console price increases, select games retailing for $80, and accessories making the barrier to entry even harder to crack. But you can still have a great time and not have to worry about emptying your life savings, as various manufacturers have begun to address the demand for cheap gaming. Right now, you can pick up surprisingly powerful handhelds to play your games on, with some of the popular options being AyaNeo's line of portable devices, the budget-friendly Anbernic RG Nano, and the Troid Pocket, just to name a few. For GameSpot's Cheap Week, senior video producer Jean-Luc Seipke took a look at the Anbernic R35XXSP . Right out of the box, this little...

Destiny 2's Divinity Gun Is Getting Nerfed In The Final Shape

Destiny 2's Divinity Gun Is Getting Nerfed In The Final Shape https://ift.tt/SlhdOJc

Bungie is doing a huge pass on weapons in Destiny 2 when its next expansion, The Final Shape, releases on June 4. The balance tweaks include a blanket buff to just about all weapons in PvE activities, as well as an adjustment to Divinity--a gun that's essential in lots of high-level play situations--that will probably make it a little more annoying to use.

The developer dropped an expansive set of details about how weapons are set to change on its website. The big change players are likely to feel immediately is a buff to all weapons against enemies in different activities. That's the result of Bungie removing weapon "spec" mods that give you bonuses to certain kinds of enemies, like minor rank-and-file baddies or bosses. Instead of letting you spec for damage against a specific type of foe, Bungie is boosting the base damage of all your guns against all types of foes.

Here's Bungie's rundown of how things are changing:

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