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Destiny 2's Divinity Gun Is Getting Nerfed In The Final Shape
Bungie is doing a huge pass on weapons in Destiny 2 when its next expansion, The Final Shape, releases on June 4. The balance tweaks include a blanket buff to just about all weapons in PvE activities, as well as an adjustment to Divinity--a gun that's essential in lots of high-level play situations--that will probably make it a little more annoying to use.
The developer dropped an expansive set of details about how weapons are set to change on its website. The big change players are likely to feel immediately is a buff to all weapons against enemies in different activities. That's the result of Bungie removing weapon "spec" mods that give you bonuses to certain kinds of enemies, like minor rank-and-file baddies or bosses. Instead of letting you spec for damage against a specific type of foe, Bungie is boosting the base damage of all your guns against all types of foes.
Here's Bungie's rundown of how things are changing:
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